This article talks about two past
ideals regarding fiber art. The
first had to do with the position of the “designer-craftsman” and how craft was
thought of as a laboratory for industrial production. The second ideal involved the development of realizing fiber
art could be used to create three dimensional shapes. At first weaver created three-dimensionality by distorting
the pattern of the warp and weft while the piece was still on the loom. Due to a considerable amount of
exhibitions and publications in a three-year span from 1969 to 1972 American
weavers working in the sculptural mode grew and was about to be recognized in
the public.
Ed Rossbach is a fiber artist and looked at the two ways
fiber art seemed to be growing and decided to look at it from a different
angle. He published an article
called “The Fiber Game” commenting on how fiber art should remain in the hands
of the weaver. He did this by
talking about string games many people played as children like cat’s
cradle. I thought it was interesting
how Rossbach focused his work on found materials he did so in a way that it did
not make a political statement or try to compete with the image-making power of
mass media. Leo Steinberg called
it the “flatbed aesthetic” meaning that the artwork becomes a ground for
experience around it. I was
interesting how he managed to learn all of these processes in order to be able
to deal with all of the materials he would work with. At the end of this section he compares
fiber to things like architecture saying that an architect builds a building
then calls in a fiber artist, never the other way around. He likes that this happens and says it
puts fiber in relation to him. I
thought this last statement was interesting because it’s true, it would be a
bit ridiculous to build a building around a textile but it was an interesting
concept to consider while reading this section.
No comments:
Post a Comment